Rust Player Count
51,126 playing now

Offline86.159.123.208:28015checked 17h ago

Production-test-server

monthly wipes moddedcarbon
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #8,254 top 37%
Last wipe 8d ago monthly schedule
Next wipe 22d 7h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75115:0016:0018:0019:0016:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 34/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 69 on average 29/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 13/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average 14/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for Production-test-server?

The name of Production-test-server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Tags, lists and filters

Where can Production-test-server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Production-test-server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Production-test-server?

For the game's server browser, Production-test-server publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Production-test-server have?

Production-test-server is offline at the moment; the last time it was seen was 17 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Where does Production-test-server sit in the rankings?

Over the last seven days, Production-test-server is #8,254 for player hours, placing it in the top 37% of ranked servers.

Server information

How reliable is Production-test-server, and is it online?

Last seen 17 hours ago, Production-test-server is offline right now. It was up 12% of the time over the last 4 full days, 12 of 96 hours. Its first appearance in Rust Player Count was on 9 October 2026.

What is the Rust version for Production-test-server?

Rust network protocol 2634 and build 167781 on Windows is what Production-test-server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Production-test-server?

A region is not published by Production-test-server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 86.159.123.208:28015.

Wipe information

When does Production-test-server wipe?

The next wipe for Production-test-server is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 8 days ago. A monthly wipe schedule is published in its tags.

Join the server

What is the process to join Production-test-server?

Open the Rust console with F1, then type client.connect 86.159.123.208:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.