Rust Player Count
48,308 playing now

Offline86.174.170.175:28015checked 21d ago

Local_Test

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,219 top 57%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 195/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 149/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 408/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 154/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 132/ 175

Quick answers

from the figures on this page

Settings and map

What are the server rules for Local_Test?

A gather rate is absent from the name of Local_Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is used on Local_Test?

A procedural map is what Local_Test runs, generated by the game.

Tags, lists and filters

Where can Local_Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local_Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Local_Test?

These are the tags Local_Test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Local_Test?

The server Local_Test is offline at present, with its last appearance 21 days ago.

How does Local_Test compare in server rankings?

Local_Test is in the top 57% of all ranked servers with a rank of #13,219 for player hours over the past seven days.

Server details

What is the uptime and reliability of Local_Test?

Last seen 21 days ago, Local_Test is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 22 September 2026.

What Rust version is used on Local_Test?

Windows hosts Local_Test, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local_Test serve?

A region is not published by Local_Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 86.174.170.175:28015.

Wipe days

How often does Local_Test wipe?

With so few of Local_Test's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 21 days ago.

Connect to the server

How can I connect to Local_Test?

To get in, press F1 in Rust and enter client.connect 86.174.170.175:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.