Rust Player Count
84,581 playing now

Offline86.217.48.169:28015checked 4h ago

Gd dev

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak 1
Rank #6,129 top 28%
Last wipe 4h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0022:0012:0018:0010:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 11.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:18 UTC5h ago – – running 0
Mon 5 Oct, 12:12 UTC9d ago 1 – – 1
Sun 20 Sep, 18:10 UTC23d ago 1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 167/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 194/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 39/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 75/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Gd dev?

A gather rate is absent from the name of Gd dev. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Gd dev?

A procedural map, generated by the game, runs on Gd dev.

Tags, lists and filters

Where can Gd dev be found in Rust Player Count lists and filters?

The Rust Player Count lists that Gd dev fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Gd dev?

These are the tags Gd dev publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; sc3 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Gd dev?

Currently offline, Gd dev was last seen 4 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.

How does Gd dev compare in server rankings?

Over the last seven days, Gd dev is #6,129 for player hours, placing it in the top 28% of ranked servers.

Server information

What is the uptime and reliability of Gd dev?

Last seen 4 hours ago, Gd dev is offline right now. For the last 7 full days, it was online for 62 of 168 hours, a 37% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Gd dev?

On Windows, Gd dev runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Gd dev?

A region is not published by Gd dev. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 86.217.48.169:28015.

Wipe days

What changes on Gd dev on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 23 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 3.

How often does Gd dev wipe?

No next wipe can be predicted for Gd dev, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 4 hours.

Connect to the server

How can I connect to Gd dev?

To get in, press F1 in Rust and enter client.connect 86.217.48.169:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,sc3,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Other

sc3
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.