Rust Player Count
41,860 playing now

Offline86.30.113.113:28015checked 1d ago

DeadInTen | Mixed PVE/PVP | Modded with QOL

moddedcarbon
Players now 1/ 100 1% full
7-day average 1 peak 1
Rank #5,535 top 25%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.3 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC4d ago 1 – running 1
Sat 3 Oct, 09:13 UTC11d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW13d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC29d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern DeadInTen | Mixed PVE/PVP | Modded with QOL?

No gather rate appears in the name of DeadInTen | Mixed PVE/PVP | Modded with QOL. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on DeadInTen | Mixed PVE/PVP | Modded with QOL?

A procedural map of size 5,000 is what DeadInTen | Mixed PVE/PVP | Modded with QOL runs, generated by the game with seed 1467440566. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can DeadInTen | Mixed PVE/PVP | Modded with QOL be found in Rust Player Count lists and filters?

The Rust Player Count lists that DeadInTen | Mixed PVE/PVP | Modded with QOL fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on DeadInTen | Mixed PVE/PVP | Modded with QOL?

The game's server browser reads these tags from DeadInTen | Mixed PVE/PVP | Modded with QOL: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is DeadInTen | Mixed PVE/PVP | Modded with QOL?

DeadInTen | Mixed PVE/PVP | Modded with QOL is offline at the moment; the last time it was seen was 30 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 19:00 UTC.

How does DeadInTen | Mixed PVE/PVP | Modded with QOL compare in server rankings?

Over the last seven days, DeadInTen | Mixed PVE/PVP | Modded with QOL is #5,535 for player hours, placing it in the top 25% of ranked servers.

Server information

What is the online status and reliability of DeadInTen | Mixed PVE/PVP | Modded with QOL?

Currently offline, DeadInTen | Mixed PVE/PVP | Modded with QOL was last seen 30 hours ago. Based on the uptime it reports, the last restart was about 4 minutes ago. For the last 7 full days, it was online for 43 of 168 hours, a 26% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on DeadInTen | Mixed PVE/PVP | Modded with QOL?

Windows hosts DeadInTen | Mixed PVE/PVP | Modded with QOL, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of DeadInTen | Mixed PVE/PVP | Modded with QOL?

No region is published by DeadInTen | Mixed PVE/PVP | Modded with QOL. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 86.30.113.113:28015.

What is the performance like on DeadInTen | Mixed PVE/PVP | Modded with QOL?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. The highest entity count was 142,177, covering buildings, deployables and all other objects. At its highest, it used 3,014 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on DeadInTen | Mixed PVE/PVP | Modded with QOL when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does DeadInTen | Mixed PVE/PVP | Modded with QOL follow?

Wipes on DeadInTen | Mixed PVE/PVP | Modded with QOL come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 4 days 9 hours.

Connect to the server

What steps are needed to join DeadInTen | Mixed PVE/PVP | Modded with QOL?

To get in, press F1 in Rust and enter client.connect 86.30.113.113:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://deadinten.uk.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.