OfflineEU87.117.33.33:28015checked 19h ago
TEAM PROJECT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 16:50 UTC, in 4d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:50 UTC9d ago | 0 | – | running | 1 |
| Tue 22 Sep, 18:39 UTC21d ago | 1 | halved by day 3 | 11.9 days | 0 |
| Sun 20 Sep, 08:43 UTC24d ago | 0 | – | 2.4 days | 1 |
| Sun 13 Sep, 19:56 UTC30d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for TEAM PROJECT?
The name of TEAM PROJECT does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs battlefield, kits and high rates for fast PvP. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
What is the map on TEAM PROJECT?
A procedural map of size 2,000 is what TEAM PROJECT runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Server tags
Where can TEAM PROJECT be found in Rust Player Count lists and filters?
These Rust Player Count lists include TEAM PROJECT: EU Rust servers, Modded Rust servers and Battlefield Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TEAM PROJECT?
For the game's server browser, TEAM PROJECT publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on TEAM PROJECT?
The server TEAM PROJECT is offline at present, with its last appearance 19 hours ago. With a peak of 1, the average over seven days is 1 players. The highest average in the last 48 hours was 1 players at 17:00 UTC.
How does TEAM PROJECT compare in server rankings?
TEAM PROJECT ranks #13,469 for player hours over the past seven days, #2,357 in Europe, and is in the top 60% of all ranked servers.
Server information
What is the uptime and reliability of TEAM PROJECT?
TEAM PROJECT is down at the moment and was last seen 19 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for TEAM PROJECT?
On Linux, TEAM PROJECT runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of TEAM PROJECT?
In Europe, TEAM PROJECT lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 87.117.33.33:28015.
Wipe information
What should you expect on TEAM PROJECT during a wipe?
Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 3.
What wipe pattern does TEAM PROJECT follow?
The prediction follows its tag because too few of TEAM PROJECT's wipes are recorded to confirm the schedule. A wipe is scheduled for Sunday 18 October at 16:50 UTC. It has been running its current world for 9 days 19 hours. Its tags show wipes happening every week.
Join the server
What steps are needed to join TEAM PROJECT?
Joining is done by opening the console (F1) and running client.connect 87.117.33.33:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.