Online87.151.212.210:28015checked 8m ago
InternalTrainServer""
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:52 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 18:21 UTC9d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC11d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW12d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC18d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC26d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for InternalTrainServer""?
No gather rate appears in the name of InternalTrainServer"". The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What map is used on InternalTrainServer""?
A procedural map, generated by the game, runs on InternalTrainServer"".
Tags and filters
Where can InternalTrainServer"" be found in Rust Player Count lists and filters?
The Rust Player Count lists that InternalTrainServer"" fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on InternalTrainServer""?
These are the tags InternalTrainServer"" publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is InternalTrainServer""?
0 of 10 slots are filled on InternalTrainServer"" right now. For the past week, the average number of players was 0.
Where does InternalTrainServer"" sit in the rankings?
For player hours in the last seven days, InternalTrainServer"" ranks #15,967 and is in the top 71% of all ranked servers.
Server details
How reliable is InternalTrainServer"", and is it online?
InternalTrainServer"" is currently online. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on InternalTrainServer""?
Rust network protocol 2633 and build 165217 on Linux is what InternalTrainServer"" uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does InternalTrainServer"" serve?
No region is published by InternalTrainServer"". The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 87.151.212.210:28015.
Wipe schedule
What changes on InternalTrainServer"" on wipe day?
Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.
When does InternalTrainServer"" wipe?
No next wipe can be predicted for InternalTrainServer"", as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 5 days 8 hours.
Join the server
How can I connect to InternalTrainServer""?
Joining is done by opening the console (F1) and running client.connect 87.151.212.210:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.