Rust Player Count
33,597 playing now

Online87.225.105.48:28015checked 10m ago

Mighty Rust Mods 10X

10x weekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 2 peak 7
Rank #2,232 top 10%
Last wipe 5d ago weekly schedule
Next wipe 1d 16h Thu 15 Oct, 21:52 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 21:52 UTC, in 1d 16h. Every Thursday at 21:52 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 75% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 16hThu 15 Oct, 21:52 UTC
8d 16hThu 22 Oct, 21:52 UTC
15d 16hThu 29 Oct, 21:52 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
29d 16hThu 12 Nov, 21:52 UTC
36d 16hThu 19 Nov, 21:52 UTC
43d 16hThu 26 Nov, 21:52 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:52 UTC5d ago 5 – running 0
Thu 1 Oct, 22:19 UTC FW12d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC18d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC19d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC26d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average 58/ 100
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 205/ 300
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average 154/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 13/ 350
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 16/ 50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 4/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Mighty Rust Mods 10X use?

Mighty Rust Mods 10X sets its gather rate to 10x, as its name states. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Mighty Rust Mods 10X?

The game generates a procedural map of size 4,000 with seed 1509820095 for Mighty Rust Mods 10X. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Mighty Rust Mods 10X be found in Rust Player Count lists and filters?

The Rust Player Count lists that Mighty Rust Mods 10X fits are: 10x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What is the meaning of the tags on Mighty Rust Mods 10X?

For the game's server browser, Mighty Rust Mods 10X publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): It runs on game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Mighty Rust Mods 10X?

Right now, 0 players are on Mighty Rust Mods 10X, which has 100 slots. The seven-day average is 2 players, with a peak of 7. The busiest time in the last 48 hours was 11:00 UTC, with an average of 7 players.

Where does Mighty Rust Mods 10X sit in the rankings?

Mighty Rust Mods 10X is in the top 10% of all ranked servers with a rank of #2,232 for player hours over the past seven days.

Server details

What is the uptime and reliability of Mighty Rust Mods 10X?

You can find Mighty Rust Mods 10X online at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Mighty Rust Mods 10X?

Windows hosts Mighty Rust Mods 10X, which runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Mighty Rust Mods 10X?

A region is not published by Mighty Rust Mods 10X. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 87.225.105.48:28015.

Is Mighty Rust Mods 10X lag-free?

Over the last 48 hours, the average server fps was 125, and it never dropped below 97. The maximum number of entities it carried was 104,146, which includes buildings, deployables and everything else. At its highest, it used 2,885 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Mighty Rust Mods 10X when a wipe occurs?

Across its recent wipes, the busiest times averaged 5 players. 35 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Mighty Rust Mods 10X wipe?

Wipes on Mighty Rust Mods 10X follow a every Thursday at 21:52 UTC pattern. Thursday 15 October at 21:52 UTC is when the next wipe is due. The world in play was created 5 days 7 hours ago. According to its tags, wipes are scheduled weekly.

Join the server

What steps are needed to join Mighty Rust Mods 10X?

Joining is done by opening the console (F1) and running client.connect 87.225.105.48:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://mightyrustmods.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build It runs on game build 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.