Rust Player Count
63,686 playing now

Offline87.255.27.36:28015checked 7d ago

Bug Bench

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 308/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 295/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 317/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 272/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 250/ 350

Quick answers

from the figures on this page

Rules and settings

What configuration does Bug Bench use?

No gather rate appears in the name of Bug Bench. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on Bug Bench?

A procedural map is what Bug Bench runs, generated by the game.

Tags and filters

Where can Bug Bench be found in Rust Player Count lists and filters?

The Rust Player Count lists that Bug Bench fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Bug Bench?

These are the tags Bug Bench publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Bug Bench?

The server Bug Bench is offline at present, with its last appearance 7 days 2 hours ago. The average player count for the past seven days is 0.

How does Bug Bench compare in server rankings?

For player hours in the last seven days, Bug Bench ranks #15,986 and is in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of Bug Bench?

Last seen 7 days 2 hours ago, Bug Bench is offline right now. In the last 6 full days, it was up for 0 of 144 hours, which is 0% uptime. 6 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Bug Bench?

Rust network protocol 2634 and build 166652 on Windows is what Bug Bench uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Bug Bench?

A region is not published by Bug Bench. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 87.255.27.36:28015.

Wipe days

What should you expect on Bug Bench during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Bug Bench wipe?

Too few wipes are recorded for Bug Bench to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 7 days 9 hours ago.

How to join

How can I connect to Bug Bench?

To get in, press F1 in Rust and enter client.connect 87.255.27.36:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.