Rust Player Count
38,554 playing now

Offline88.138.7.73:28015checked 1d ago

Development Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #12,903 top 58%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 302/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 96/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 217/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 168/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 25/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 140/ 175

Quick answers

from the figures on this page

Settings and map

Which rules govern Development Server?

The name of Development Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on Development Server?

A procedural map, generated by the game, runs on Development Server.

Server tags

Where can Development Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Development Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Development Server?

For the game's server browser, Development Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Development Server?

Currently offline, Development Server was last seen 41 hours ago. With a peak of 1, the average over seven days is 1 players. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

Where does Development Server sit in the rankings?

Over the last seven days, Development Server is #12,903 for player hours, placing it in the top 58% of ranked servers.

Server information

How reliable is Development Server, and is it online?

Currently offline, Development Server was last seen 41 hours ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Rust Player Count recorded it for the first time on 12 October 2026.

What Rust version is used on Development Server?

On Windows, Development Server runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Development Server?

A region is not published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 88.138.7.73:28015.

Wipe days

What wipe pattern does Development Server follow?

With so few of Development Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 5 days 13 hours ago.

Connect to the server

How can I connect to Development Server?

Joining is done by opening the console (F1) and running client.connect 88.138.7.73:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.