Rust Player Count
61,017 playing now

Offline88.190.99.68:28015checked 4d ago

Development Server

Players now 1/ 2 50% full
7-day average 1 peak 1
Rank #10,649 top 48%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep9 Oct11 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:53 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 503/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 319/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 282/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 275/ 325

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Development Server?

A gather rate is absent from the name of Development Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on Development Server?

A procedural map, generated by the game, runs on Development Server.

Tags, lists and filters

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Development Server convey?

For the game's server browser, Development Server publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Development Server?

Currently offline, Development Server was last seen 4 days 18 hours ago. With a peak of 1, the average over seven days is 1 players.

What position does Development Server hold among Rust servers?

Development Server is in the top 48% of all ranked servers with a rank of #10,649 for player hours over the past seven days.

Server information

What is the online status and reliability of Development Server?

Currently offline, Development Server was last seen 4 days 18 hours ago. For the last 7 full days, it was online for 5 of 168 hours, a 3% uptime. 14 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Development Server?

Rust network protocol 2634 and build 167398 on Windows is what Development Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Development Server?

There is no region published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 88.190.99.68:28015.

Wipe days

What happens on Development Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Development Server follow?

The rhythm of wipes on Development Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 4 days 21 hours ago.

Connect to the server

What is the process to join Development Server?

Open the Rust console with F1, then type client.connect 88.190.99.68:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.