Rust Player Count
41,370 playing now

Online88.198.131.67:21015checked 6m ago

[EU] RustChimera - DEV

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #5,040 top 23%
Last wipe 13d ago no schedule published
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 85 on average 21/ 250
SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average 13/ 100
[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average 2/ 200
[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average 0/ 100
Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average 0/ 75
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average 50/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does [EU] RustChimera - DEV use?

The name of [EU] RustChimera - DEV does not state a gather rate. A maximum of 6 players per group. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on [EU] RustChimera - DEV?

[EU] RustChimera - DEV runs a procedural map of size 3,550 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags and filters

Where can [EU] RustChimera - DEV be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU] RustChimera - DEV fits are: Rust tutorial servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on [EU] RustChimera - DEV?

These are the tags [EU] RustChimera - DEV publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): 40 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [EU] RustChimera - DEV?

With 40 slots, [EU] RustChimera - DEV has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 10:00 UTC.

What position does [EU] RustChimera - DEV hold among Rust servers?

[EU] RustChimera - DEV is in the top 23% of all ranked servers with a rank of #5,040 for player hours over the past seven days.

About the server

What is the online status and reliability of [EU] RustChimera - DEV?

[EU] RustChimera - DEV is currently online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [EU] RustChimera - DEV?

Linux hosts [EU] RustChimera - DEV, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [EU] RustChimera - DEV?

No region tag is published by [EU] RustChimera - DEV, but its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 88.198.131.67:21015.

Is [EU] RustChimera - DEV lag-free?

Over the last 48 hours, the average server fps was 105, and it never dropped below 2. The maximum number of entities it carried was 87,441, which includes buildings, deployables and everything else. At its highest, it used 6,315 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on [EU] RustChimera - DEV on wipe day?

The average busiest point in recent wipes reached 1 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [EU] RustChimera - DEV follow?

The only wipes for [EU] RustChimera - DEV are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 15 hours ago.

How to join

How can I connect to [EU] RustChimera - DEV?

To get in, press F1 in Rust and enter client.connect 88.198.131.67:21015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://rustchimera.com/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^t,gmvanilla,cs167781,ts6,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp40
Max players 40 slots are available.
ts6
Group limit Teams are capped at 6 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.