Offline88.198.7.190:28115checked 20d ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #192 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Test Server use?
A gather rate is absent from the name of Test Server. Teams are not allowed; the server is solo only. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
What is the map on Test Server?
Test Server runs a procedural map of size 4,250 with seed 1234, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Tags, lists and filters
Who manages Test Server?
A p-o-t.net hostname is published by Test Server, and 1 other server we track also publishes one, so the same operator probably runs them.
Where can Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Test Server: Solo-only Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo.
How should you interpret the tags on Test Server?
For the game's server browser, Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts1 (Group limit): Teams are capped at 1 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is Test Server?
Test Server is offline at the moment; the last time it was seen was 20 days 23 hours ago.
How does Test Server compare in server rankings?
Over the last seven days, Test Server is #15,552 for player hours, placing it in the top 71% of ranked servers. The server sits at #192 among solo servers.
Server details
How reliable is Test Server, and is it online?
Currently offline, Test Server was last seen 20 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.
What is the Rust version for Test Server?
Linux hosts Test Server, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Test Server?
A region is not published by Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 88.198.7.190:28115.
Wipe information
When does Test Server wipe?
With so few of Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 41 days 2 hours ago.
Connect to the server
How can I connect to Test Server?
Joining is done by opening the console (F1) and running client.connect 88.198.7.190:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://www.lagcity.eu/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts1
Game
gmrust
mp10
ts1
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.