Offline88.212.16.66:28035checked 27d ago
RevertCheck
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RevertCheck?
The name of RevertCheck does not state a gather rate. There is no published group limit. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
Tags and filters
Where can RevertCheck be found in Rust Player Count lists and filters?
The Rust Player Count lists that RevertCheck fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all.
How should you interpret the tags on RevertCheck?
The game's server browser reads these tags from RevertCheck: mp10 (Max players): The server has 10 slots; v1069 (Protocol): Your game version needs to be on protocol 1069 to connect; rust (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does RevertCheck have?
The server RevertCheck is offline at present, with its last appearance 27 days 9 hours ago.
Where does RevertCheck sit in the rankings?
Over the last seven days, RevertCheck is #15,507 for player hours, placing it in the top – of ranked servers.
About the server
What is the uptime and reliability of RevertCheck?
Currently offline, RevertCheck was last seen 27 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 16 September 2026 is when Rust Player Count first saw it.
What is the Rust version for RevertCheck?
Rust network protocol 1069 on Windows is what RevertCheck uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does RevertCheck serve?
A region is not published by RevertCheck. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 88.212.16.66:28035.
Wipe information
When does RevertCheck wipe?
The rhythm of wipes on RevertCheck cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server.
Connect to the server
How can I connect to RevertCheck?
To get in, press F1 in Rust and enter client.connect 88.212.16.66:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as rust,mp10,v1069
Game
mp10
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.