OfflineEU89.105.199.215:28015checked 24d ago
TEAM PROJECT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 18 October, 08:43 UTC, in 3d 5h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for TEAM PROJECT?
A gather rate is absent from the name of TEAM PROJECT. Up to 8 players per group, which is the game's default. battlefield is the game mode, kits and high rates for fast PvP. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
What is the map on TEAM PROJECT?
A procedural map, generated by the game, runs on TEAM PROJECT.
Tags and filters
Where can TEAM PROJECT be found in Rust Player Count lists and filters?
The Rust Player Count lists that TEAM PROJECT fits are: EU Rust servers, Modded Rust servers and Battlefield Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you interpret the tags on TEAM PROJECT?
These are the tags TEAM PROJECT publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is TEAM PROJECT?
TEAM PROJECT is offline at the moment; the last time it was seen was 24 days 17 hours ago.
Where does TEAM PROJECT sit in the rankings?
In the last seven days, TEAM PROJECT is #15,481 for player hours, #2,534 in Europe, and within the top – of ranked servers.
Server information
What is the uptime and reliability of TEAM PROJECT?
TEAM PROJECT is down at the moment and was last seen 24 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 20 September 2026.
What is the Rust version for TEAM PROJECT?
Rust network protocol 2633 and build 164530 on Linux is what TEAM PROJECT uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of TEAM PROJECT?
In Europe, TEAM PROJECT lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.105.199.215:28015.
Wipe schedule
What wipe pattern does TEAM PROJECT follow?
The next wipe for TEAM PROJECT is an estimate based on weekly: 7 days after its last wipe. Sunday 18 October at 08:43 UTC is when the next wipe is due. The world in play was created 24 days 18 hours ago. The tags carry a weekly wipe schedule.
Join the server
How can I connect to TEAM PROJECT?
To get in, press F1 in Rust and enter client.connect 89.105.199.215:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.