OfflineEU89.125.214.191:28015checked 20h ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Test use?
The name of Test does not state a gather rate. There is no published group limit. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.
Which map is running on Test?
The game generates a procedural map of size 2,000 with seed 513234322 for Test. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include Test: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded.
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; v2332 (Protocol): To join, your game must match protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's standard one; weekly (Weekly): Wipes are weekly; vanilla (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers; hf7b64e55 (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Test?
Currently offline, Test was last seen 20 hours ago. For the past week, the average number of players was 0.
What position does Test hold among Rust servers?
For player hours in the last seven days, Test is #15,874 overall, #2,516 in Europe, and in the top 72% of all ranked servers.
About the server
How reliable is Test, and is it online?
Currently offline, Test was last seen 20 hours ago. The uptime it gives suggests it restarted about 24 minutes ago. 14 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Test?
On Windows, Test runs Rust network protocol 2332. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Test?
Its EU tag shows Test lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.125.214.191:28015.
Is Test lag-free?
In the last 48 hours, it averaged 214 server fps, with a low of 187. The highest entity count was 18,350, covering buildings, deployables and all other objects. Memory usage reached up to 628 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
When does Test wipe?
With so few of Test's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 38 days 3 hours ago.
Connect to the server
What is the process to join Test?
Joining is done by opening the console (F1) and running client.connect 89.125.214.191:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,v2332,EU,vanilla,weekly,hf7b64e55,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2332
ptrak
Wipe schedule
weekly
Difficulty
vanilla
Mods and access
oxide
modded
Region
EU
Other
hf7b64e55
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.