Rust Player Count
71,012 playing now

Offline89.125.214.42:28015checked 13d ago

TestServ12

moddedoxide
Players now 1/ 50 2% full
7-day average 0 peak –
Rank #14,336 top 60%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 197/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern TestServ12?

No gather rate appears in the name of TestServ12. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on TestServ12?

A procedural map of size 1,000 is what TestServ12 runs, generated by the game with seed 352165132. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can TestServ12 be found in Rust Player Count lists and filters?

The Rust Player Count lists that TestServ12 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on TestServ12?

These are the tags TestServ12 publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is TestServ12?

TestServ12 is offline at the moment; the last time it was seen was 13 days 17 hours ago.

How does TestServ12 compare in server rankings?

For player hours in the last seven days, TestServ12 ranks #14,336 and is in the top 60% of all ranked servers.

About the server

What is the online status and reliability of TestServ12?

Last seen 13 days 17 hours ago, TestServ12 is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 30 September 2026 is when Rust Player Count first saw it.

What Rust version is used on TestServ12?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does TestServ12 serve?

A region is not published by TestServ12. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 89.125.214.42:28015.

Wipe days

When does TestServ12 wipe?

With so few of TestServ12's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 13 days 23 hours ago.

Connect to the server

How can I connect to TestServ12?

To get in, press F1 in Rust and enter client.connect 89.125.214.42:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.