Rust Player Count
59,070 playing now

Offline89.125.79.135:28015checked 25d ago

Development Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,280 no region published
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 487/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 318/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 148/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 269/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 265/ 325

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Development Server?

No gather rate appears in the name of Development Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Development Server?

A procedural map, generated by the game, runs on Development Server.

Tags, lists and filters

Where can Development Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Development Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Development Server?

For the game's server browser, Development Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Development Server have?

Currently offline, Development Server was last seen 25 days 5 hours ago.

What position does Development Server hold among Rust servers?

Development Server is in the top – of all ranked servers with a rank of #13,280 for player hours over the past seven days.

About the server

How reliable is Development Server, and is it online?

Last seen 25 days 5 hours ago, Development Server is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What Rust version is used on Development Server?

Rust network protocol 2633 and build 163794 on Windows is what Development Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Development Server?

There is no region published by Development Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 89.125.79.135:28015.

Wipe schedule

What wipe pattern does Development Server follow?

Too few wipes are recorded for Development Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 27 days 18 hours.

Connect to the server

What steps are needed to join Development Server?

To get in, press F1 in Rust and enter client.connect 89.125.79.135:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.