OfflineEU89.149.199.121:28015checked 1d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU, and #511 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 21:24 UTC, in 5d 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does [WILDCORE] EU 2X | TEST | WEEKLY use?
[WILDCORE] EU 2X | TEST | WEEKLY sets its gather rate to 2x, as its name states. A maximum of 3 players per group (trio). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is used on [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map, generated by the game, runs on [WILDCORE] EU 2X | TEST | WEEKLY.
Server tags
Where can [WILDCORE] EU 2X | TEST | WEEKLY be found in Rust Player Count lists and filters?
The Rust Player Count lists that [WILDCORE] EU 2X | TEST | WEEKLY fits are: Rust servers with a trio limit, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on [WILDCORE] EU 2X | TEST | WEEKLY?
The server [WILDCORE] EU 2X | TEST | WEEKLY is offline at present, with its last appearance 32 hours ago. The average player count for the past seven days is 0.
How does [WILDCORE] EU 2X | TEST | WEEKLY compare in server rankings?
For player hours in the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,894 overall, #2,503 in Europe, and in the top 72% of all ranked servers. It is #511 among trio servers.
Server details
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online?
Last seen 32 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline right now. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Its first appearance in Rust Player Count was on 13 October 2026.
What Rust version is used on [WILDCORE] EU 2X | TEST | WEEKLY?
Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does [WILDCORE] EU 2X | TEST | WEEKLY serve?
In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.149.199.121:28015.
Wipe information
How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The next wipe for [WILDCORE] EU 2X | TEST | WEEKLY is an estimate based on weekly: 7 days after its last wipe. A wipe is scheduled for Tuesday 20 October at 21:24 UTC. It has been running its current world for 33 hours. Its tags show wipes happening every week.
Connect to the server
What steps are needed to join [WILDCORE] EU 2X | TEST | WEEKLY?
Open the Rust console with F1, then type client.connect 89.149.199.121:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3
Game
gmrust
mp2
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.