Online89.163.193.54:28015checked 10m ago
Gamed!de SNF
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Gamed!de SNF use?
A gather rate is absent from the name of Gamed!de SNF. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on Gamed!de SNF?
Gamed!de SNF runs a procedural map of size 4,500 with seed 6738, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Gamed!de SNF be found in Rust Player Count lists and filters?
These Rust Player Count lists include Gamed!de SNF: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Gamed!de SNF convey?
The game's server browser reads these tags from Gamed!de SNF: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Gamed!de SNF have?
Right now, 0 players are on Gamed!de SNF, which has 10 slots. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 4 players at 17:00 UTC.
Where does Gamed!de SNF sit in the rankings?
For player hours in the last seven days, Gamed!de SNF ranks #3,569 and is in the top 16% of all ranked servers.
Server information
What is the online status and reliability of Gamed!de SNF?
You can find Gamed!de SNF online at the moment. Based on the uptime it reports, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Gamed!de SNF?
Linux hosts Gamed!de SNF, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does Gamed!de SNF serve?
No region is published by Gamed!de SNF. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 89.163.193.54:28015.
What is the performance like on Gamed!de SNF?
The server ran at an average of 30 fps over the last 48 hours, never falling below 28. The maximum number of entities it carried was 116,304, which includes buildings, deployables and everything else. Peak memory use was 4,115 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What should you expect on Gamed!de SNF during a wipe?
The average busiest point in recent wipes reached 3 players. 34 hours after the latest wipe, the crowd hit its peak.
When does Gamed!de SNF wipe?
The rhythm of wipes on Gamed!de SNF cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 22 hours ago.
Join the server
What is the process to join Gamed!de SNF?
Joining is done by opening the console (F1) and running client.connect 89.163.193.54:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.