Rust Player Count
44,241 playing now

OfflineNA89.190.143.205:28015checked 13d ago

Mr. Blue Debug

biweekly wipes vanillamoddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,927 top 69% · #1584 in NA
Last wipe 20d ago biweekly schedule
Next wipe 7d 22h Fri 23 Oct, 08:12 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 08:12 UTC, in 7d 22h. Its biweekly schedule tag · low confidence

Usual gap 1.5 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

7d 22hFri 23 Oct, 08:12 UTC
21d 9hThu 5 Nov, 19:00 UTC FW
21d 22hFri 6 Nov, 08:12 UTC
35d 22hFri 20 Nov, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC20d ago 2 – running 1
Tue 22 Sep, 11:58 UTC22d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC24d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC25d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC28d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC29d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC31d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average 3/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 0/ 50
Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average 0/ 100
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average 1/ 100
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average 32/ 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average 17/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Mr. Blue Debug?

No gather rate appears in the name of Mr. Blue Debug. The group limit is 100 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Server tags

Where can Mr. Blue Debug be found in Rust Player Count lists and filters?

These Rust Player Count lists include Mr. Blue Debug: Rust tutorial servers, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What information do the tags on Mr. Blue Debug convey?

The game's server browser reads these tags from Mr. Blue Debug: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts100 (Group limit): The maximum team size is 100; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Mr. Blue Debug?

Currently offline, Mr. Blue Debug was last seen 13 days 6 hours ago.

How does Mr. Blue Debug compare in server rankings?

For player hours in the last seven days, Mr. Blue Debug is #15,927 overall, #1,584 in North America, and in the top 69% of all ranked servers.

Server information

What is the online status and reliability of Mr. Blue Debug?

Currently offline, Mr. Blue Debug was last seen 13 days 6 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Mr. Blue Debug?

Windows hosts Mr. Blue Debug, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Mr. Blue Debug?

With its NA tag, Mr. Blue Debug lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 89.190.143.205:28015.

Wipe schedule

What should you expect on Mr. Blue Debug during a wipe?

Recent wipes saw an average peak of 2 players. 39 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Mr. Blue Debug follow?

With too few of Mr. Blue Debug's wipes on record to verify the schedule, the tag guides the prediction. Friday 23 October at 08:12 UTC is when the next wipe is due. It has been running its current world for 20 days 15 hours. Its tags list a wipe schedule of every two weeks.

Join the server

What is the process to join Mr. Blue Debug?

Joining is done by opening the console (F1) and running client.connect 89.190.143.205:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players 2 slots are available.
ts100
Group limit The maximum team size is 100.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.