Rust Player Count
66,836 playing now

OnlineEU89.218.13.150:28015checked 8m ago

[Rust.kz] Test

weekly wipes vanillamoddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #11,546 top 52% · #2276 in EU
Last wipe 3d ago weekly schedule
Next wipe 3d 16h Sat 17 Oct, 13:59 UTC

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 52% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 13:59 UTC, in 3d 16h. Its weekly schedule tag · low confidence

Usual gap 3.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

3d 16hSat 17 Oct, 13:59 UTC
10d 16hSat 24 Oct, 13:59 UTC
17d 16hSat 31 Oct, 13:59 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
24d 16hSat 7 Nov, 13:59 UTC
31d 16hSat 14 Nov, 13:59 UTC
38d 16hSat 21 Nov, 13:59 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:59 UTC3d ago 1 – running 0
Fri 2 Oct, 16:19 UTC11d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW12d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC13d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC19d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC25d ago 2 halved by day 1 5.7 days 2
Thu 17 Sep, 13:04 UTC26d ago 5 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 87/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 68 on average 12/ 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average 10/ 175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average 22/ 100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [Rust.kz] Test?

A gather rate is absent from the name of [Rust.kz] Test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on [Rust.kz] Test?

A procedural map of size 3,650 is what [Rust.kz] Test runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Who operates [Rust.kz] Test?

Since [Rust.kz] Test and 1 other server we track both publish a rust.kz hostname, they are most likely run by the same operator.

Where can [Rust.kz] Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that [Rust.kz] Test fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What information do the tags on [Rust.kz] Test convey?

The game's server browser reads these tags from [Rust.kz] Test: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on [Rust.kz] Test?

0 of 10 slots are filled on [Rust.kz] Test right now. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 17:00 UTC.

How does [Rust.kz] Test compare in server rankings?

[Rust.kz] Test ranks #11,546 for player hours over the past seven days, #2,276 in Europe, and is in the top 52% of all ranked servers.

Server details

What is the online status and reliability of [Rust.kz] Test?

[Rust.kz] Test is currently online. It reports an uptime that puts the last restart at roughly 10 hours ago. For the last 7 full days, it was online for 58 of 168 hours, a 35% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [Rust.kz] Test?

On Linux, [Rust.kz] Test runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [Rust.kz] Test?

With its EU tag, [Rust.kz] Test lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 89.218.13.150:28015.

Is [Rust.kz] Test lag-free?

The server ran at an average of 96 fps over the last 48 hours, never falling below 88. The highest entity count was 84,122, covering buildings, deployables and all other objects. Memory usage reached up to 3,070 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on [Rust.kz] Test during a wipe?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 2.

When does [Rust.kz] Test wipe?

The prediction follows its tag because too few of [Rust.kz] Test's wipes are recorded to confirm the schedule. On Saturday 17 October at 13:59 UTC the next wipe is expected. The present world dates from 3 days 7 hours ago. The tags carry a weekly wipe schedule.

Join the server

What steps are needed to join [Rust.kz] Test?

Open the Rust console with F1, then type client.connect 89.218.13.150:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/STJwd78hZz is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.