Rust Player Count
37,279 playing now

OfflineEU89.222.104.137:22637checked 30d ago

[ESP/Ñ] DEV

biweekly wipes vanillamoddedcarbonpve
Players now 1/ 40 2% full
7-day average 0 peak –
Rank #14,002 #2390 in EU
Last wipe 31d ago biweekly schedule
Next wipe 10d 16h Sun 25 Oct, 19:48 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 19:48 UTC, in 10d 16h. Its biweekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

10d 16hSun 25 Oct, 19:48 UTC
21d 15hThu 5 Nov, 19:00 UTC FW
24d 16hSun 8 Nov, 19:48 UTC
38d 16hSun 22 Nov, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 83/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 2/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 1/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 4/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average 10/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average 4/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does [ESP/Ñ] DEV use?

A gather rate is absent from the name of [ESP/Ñ] DEV. A maximum of 12 players per group. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can [ESP/Ñ] DEV be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ESP/Ñ] DEV: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is the meaning of the tags on [ESP/Ñ] DEV?

These are the tags [ESP/Ñ] DEV publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp40 (Max players): 40 slots are available; ts12 (Group limit): Teams are capped at 12 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is [ESP/Ñ] DEV?

Currently offline, [ESP/Ñ] DEV was last seen 30 days 10 hours ago.

What position does [ESP/Ñ] DEV hold among Rust servers?

For player hours in the last seven days, [ESP/Ñ] DEV is #14,002 overall, #2,390 in Europe, and in the top – of all ranked servers.

Server information

How reliable is [ESP/Ñ] DEV, and is it online?

Currently offline, [ESP/Ñ] DEV was last seen 30 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [ESP/Ñ] DEV?

On Linux, [ESP/Ñ] DEV runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [ESP/Ñ] DEV?

In Europe, [ESP/Ñ] DEV lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 89.222.104.137:22637.

Wipe days

What happens on [ESP/Ñ] DEV when a wipe occurs?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [ESP/Ñ] DEV follow?

With too few of [ESP/Ñ] DEV's wipes on record to verify the schedule, the tag guides the prediction. Sunday 25 October at 19:48 UTC is when the next wipe is due. It has been running its current world for 31 days 7 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join [ESP/Ñ] DEV?

To get in, press F1 in Rust and enter client.connect 89.222.104.137:22637. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Standard vanilla survival.
mp40
Max players 40 slots are available.
ts12
Group limit Teams are capped at 12 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.