Offline89.222.116.65:11086checked 1d ago
Test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Test server?
No gather rate appears in the name of Test server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Test server?
A procedural map of size 3,600 is what Test server runs, generated by the game with seed 7968. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Test server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on Test server convey?
These are the tags Test server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does Test server have?
The server Test server is offline at present, with its last appearance 35 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 0 players at 17:00 UTC.
How does Test server compare in server rankings?
Over the last seven days, Test server is #15,594 for player hours, placing it in the top 70% of ranked servers.
Server details
What is the online status and reliability of Test server?
Last seen 35 hours ago, Test server is offline right now. It reports an uptime that puts the last restart at roughly 11 minutes ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Its first appearance in Rust Player Count was on 12 October 2026.
What Rust version is used on Test server?
On Linux, Test server runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Test server?
A region is not published by Test server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.222.116.65:11086.
Is Test server lag-free?
Over the last 48 hours, the average server fps was 60, and it never dropped below 60. Up to 135,746 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,050 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
When does Test server wipe?
The rhythm of wipes on Test server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 37 hours ago.
How to join
What steps are needed to join Test server?
Joining is done by opening the console (F1) and running client.connect 89.222.116.65:11086. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o
Game
gmrust
mp20
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.