Offline89.235.246.4:28015checked 29d ago
ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does ServerName use?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
Server tags
Where can ServerName be found in Rust Player Count lists and filters?
The Rust Player Count lists that ServerName fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on ServerName convey?
For the game's server browser, ServerName publishes: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is ServerName?
The server ServerName is offline at present, with its last appearance 29 days 17 hours ago.
Where does ServerName sit in the rankings?
ServerName is in the top – of all ranked servers with a rank of #15,049 for player hours over the past seven days.
Server details
How reliable is ServerName, and is it online?
ServerName is down at the moment and was last seen 29 days 17 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 14 September 2026 is when Rust Player Count first saw it.
What Rust version is used on ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does ServerName serve?
A region is not published by ServerName. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 89.235.246.4:28015.
Wipe schedule
How often does ServerName wipe?
With so few of ServerName's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 29 days 18 hours ago.
How to join
What steps are needed to join ServerName?
To get in, press F1 in Rust and enter client.connect 89.235.246.4:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.