Rust Player Count
53,868 playing now

OnlineNA89.28.237.37:28030checked 7m ago

Operation Birddog

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #8,877 top 40% · #1257 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 40% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 89/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 56/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 88/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 54/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 62/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 37/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Operation Birddog?

The name of Operation Birddog does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Operation Birddog?

The game generates a procedural map of size 3,500 with seed 1 for Operation Birddog. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Operation Birddog be found in Rust Player Count lists and filters?

The Rust Player Count lists that Operation Birddog fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Operation Birddog?

For the game's server browser, Operation Birddog publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Operation Birddog?

With 50 slots, Operation Birddog has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

How does Operation Birddog compare in server rankings?

In the last seven days, Operation Birddog is #8,877 for player hours, #1,257 in North America, and within the top 40% of ranked servers.

About the server

What is the uptime and reliability of Operation Birddog?

Right now, Operation Birddog is up. Based on the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Operation Birddog?

On Linux, Operation Birddog runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Operation Birddog?

Its NA tag shows Operation Birddog lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.28.237.37:28030.

Is Operation Birddog lag-free?

Over the last 48 hours, the average server fps was 58, and it never dropped below 9. The highest entity count was 74,848, covering buildings, deployables and all other objects. Memory usage reached up to 2,942 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on Operation Birddog during a wipe?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 23 hours in.

What wipe pattern does Operation Birddog follow?

The only wipes for Operation Birddog are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 5 hours ago. A monthly wipe schedule is published in its tags.

How to join

What steps are needed to join Operation Birddog?

Open the Rust console with F1, then type client.connect 89.28.237.37:28030. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.