Online89.43.208.247:28015checked 10m ago
Savage Sands
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC22h ago | – | – | running | 0 |
| Thu 1 Oct, 18:09 UTC FW12d ago | 2 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Savage Sands use?
No gather rate appears in the name of Savage Sands. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Savage Sands?
Savage Sands runs a procedural map of size 5,000 with seed 1411653045, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Tags and filters
Where can Savage Sands be found in Rust Player Count lists and filters?
These Rust Player Count lists include Savage Sands: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on Savage Sands?
The game's server browser reads these tags from Savage Sands: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Savage Sands have?
Right now, 1 players are on Savage Sands, which has 50 slots. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.
How does Savage Sands compare in server rankings?
Savage Sands is in the top 31% of all ranked servers with a rank of #6,850 for player hours over the past seven days.
Server information
What is the online status and reliability of Savage Sands?
Savage Sands is currently online. Based on the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Savage Sands?
On Linux, Savage Sands runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Savage Sands serve?
A region is not published by Savage Sands. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 89.43.208.247:28015.
What is the performance like on Savage Sands?
In the last 48 hours, it averaged 118 server fps, with a low of 94. The maximum number of entities it carried was 152,810, which includes buildings, deployables and everything else. At its highest, it used 6,478 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on Savage Sands during a wipe?
Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 26 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does Savage Sands wipe?
The rhythm of wipes on Savage Sands cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 22 hours ago.
Connect to the server
How can I connect to Savage Sands?
Open the Rust console with F1, then type client.connect 89.43.208.247:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.