Rust Player Count
68,882 playing now

Offline9.195.144.165:20000checked 7d ago

typical Test2

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 558/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 354/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 158/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 322/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 308/ 375

Quick answers

from the figures on this page

Rules and settings

Which rules govern typical Test2?

No gather rate appears in the name of typical Test2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on typical Test2?

A procedural map is what typical Test2 runs, generated by the game.

Tags and filters

Where can typical Test2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that typical Test2 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on typical Test2?

These are the tags typical Test2 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on typical Test2?

Currently offline, typical Test2 was last seen 7 days 6 hours ago. For the past week, the average number of players was 0.

What position does typical Test2 hold among Rust servers?

Over the last seven days, typical Test2 is #15,960 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of typical Test2?

Currently offline, typical Test2 was last seen 7 days 6 hours ago. For the last 7 full days, it was online for 3 of 168 hours, a 2% uptime. Rust Player Count recorded it for the first time on 6 October 2026.

What is the Rust version for typical Test2?

Rust network protocol 2634 and build 166652 on Linux is what typical Test2 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does typical Test2 serve?

There is no region published by typical Test2. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 9.195.144.165:20000.

Wipe days

What wipe pattern does typical Test2 follow?

Too few wipes are recorded for typical Test2 to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 9 days 7 hours.

Connect to the server

What steps are needed to join typical Test2?

Open the Rust console with F1, then type client.connect 9.195.144.165:20000. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.