Rust Player Count
50,243 playing now

Offline9.244.16.170:28015checked 24d ago

typical TEST

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,413 no region published
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC25d ago 0 – running 0
Thu 17 Sep, 07:02 UTC27d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 447/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 265/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 161/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 189/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 226/ 250

Quick answers

from the figures on this page

Rules and settings

What are the server rules for typical TEST?

The name of typical TEST does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What is the map on typical TEST?

A procedural map, generated by the game, runs on typical TEST.

Server tags

Where can typical TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include typical TEST: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on typical TEST?

These are the tags typical TEST publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does typical TEST have?

The server typical TEST is offline at present, with its last appearance 24 days 17 hours ago.

Where does typical TEST sit in the rankings?

For player hours in the last seven days, typical TEST ranks #15,413 and is in the top – of all ranked servers.

Server information

What is the uptime and reliability of typical TEST?

Currently offline, typical TEST was last seen 24 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 16 September 2026.

What Rust version is used on typical TEST?

Rust network protocol 2633 and build 164530 on Linux is what typical TEST uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of typical TEST?

There is no region published by typical TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 9.244.16.170:28015.

Wipe schedule

What happens on typical TEST when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does typical TEST follow?

The rhythm of wipes on typical TEST cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 25 days 3 hours ago.

How to join

What steps are needed to join typical TEST?

Open the Rust console with F1, then type client.connect 9.244.16.170:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.