Rust Player Count
85,046 playing now

Offline9.244.16.170:28017checked 25d ago

Typical TEST1

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,398 no region published
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 534/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average 440/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 219/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average 435/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average 365/ 450

Quick answers

from the figures on this page

Rules and settings

Which rules govern Typical TEST1?

The name of Typical TEST1 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on Typical TEST1?

A procedural map, generated by the game, runs on Typical TEST1.

Tags, lists and filters

Where can Typical TEST1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Typical TEST1: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Typical TEST1 convey?

The game's server browser reads these tags from Typical TEST1: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Typical TEST1?

Typical TEST1 is offline at the moment; the last time it was seen was 25 days 10 hours ago.

Where does Typical TEST1 sit in the rankings?

For player hours in the last seven days, Typical TEST1 ranks #15,398 and is in the top – of all ranked servers.

Server information

What is the uptime and reliability of Typical TEST1?

Last seen 25 days 10 hours ago, Typical TEST1 is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 16 September 2026.

What Rust version is used on Typical TEST1?

Rust network protocol 2633 and build 164530 on Linux is what Typical TEST1 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Typical TEST1?

A region is not published by Typical TEST1. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 9.244.16.170:28017.

Wipe days

What should you expect on Typical TEST1 during a wipe?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Typical TEST1 follow?

With so few of Typical TEST1's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 25 days 11 hours.

Join the server

What is the process to join Typical TEST1?

Joining is done by opening the console (F1) and running client.connect 9.244.16.170:28017. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build It runs on game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.