Rust Player Count
61,017 playing now

Offline9.244.19.246:28017checked 27d ago

typical [TEST]

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,521 no region published
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 503/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 319/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 282/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 275/ 325

Quick answers

from the figures on this page

Settings and map

Which rules govern typical [TEST]?

No gather rate appears in the name of typical [TEST]. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on typical [TEST]?

A procedural map is what typical [TEST] runs, generated by the game.

Tags and filters

Where can typical [TEST] be found in Rust Player Count lists and filters?

These Rust Player Count lists include typical [TEST]: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on typical [TEST]?

The game's server browser reads these tags from typical [TEST]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is typical [TEST]?

Currently offline, typical [TEST] was last seen 27 days 17 hours ago.

Where does typical [TEST] sit in the rankings?

typical [TEST] is in the top – of all ranked servers with a rank of #15,521 for player hours over the past seven days.

About the server

What is the online status and reliability of typical [TEST]?

typical [TEST] is down at the moment and was last seen 27 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 15 September 2026.

What is the Rust version for typical [TEST]?

Rust network protocol 2633 and build 163794 on Linux is what typical [TEST] uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find typical [TEST]?

A region is not published by typical [TEST]. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 9.244.19.246:28017.

Wipe information

When does typical [TEST] wipe?

The rhythm of wipes on typical [TEST] cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 32 days 15 hours ago.

How to join

How can I connect to typical [TEST]?

To get in, press F1 in Rust and enter client.connect 9.244.19.246:28017. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.