Rust Player Count
37,207 playing now

Offline90.154.73.99:28015checked 10d ago

Test1 Server

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,993 top 70%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.2 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC12d ago 1 – running 1
Mon 21 Sep, 16:10 UTC22d ago 1 held half 10.6 days 1
Sun 20 Sep, 08:26 UTC23d ago 1 – 1.3 days 1
Thu 17 Sep, 08:55 UTC26d ago 1 held half 3 days 0
Wed 16 Sep, 09:11 UTC27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 69/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 52/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Test1 Server?

A gather rate is absent from the name of Test1 Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on Test1 Server?

A procedural map, generated by the game, runs on Test1 Server.

Tags, lists and filters

Where can Test1 Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test1 Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Test1 Server convey?

The game's server browser reads these tags from Test1 Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Test1 Server?

Currently offline, Test1 Server was last seen 10 days 22 hours ago.

What position does Test1 Server hold among Rust servers?

Over the last seven days, Test1 Server is #15,993 for player hours, placing it in the top 70% of ranked servers.

Server details

How reliable is Test1 Server, and is it online?

Last seen 10 days 22 hours ago, Test1 Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Test1 Server?

On Windows, Test1 Server runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Test1 Server?

No region is published by Test1 Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 90.154.73.99:28015.

Wipe schedule

What happens on Test1 Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Test1 Server follow?

With irregular wipe times on Test1 Server, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 11 days 23 hours ago.

Connect to the server

How can I connect to Test1 Server?

Joining is done by opening the console (F1) and running client.connect 90.154.73.99:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.