Rust Player Count
72,383 playing now

Offline90.185.0.204:28015checked 18d ago

Local Test Server (No EAC / Tiny Map / Frozen AI)

moddedoxide
Players now 1/ 2 50% full
7-day average 0 peak –
Rank #13,973 top 61%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:13 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 67/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 97/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 54/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 56/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Local Test Server (No EAC / Tiny Map / Frozen AI)?

A gather rate is absent from the name of Local Test Server (No EAC / Tiny Map / Frozen AI). Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What map is used on Local Test Server (No EAC / Tiny Map / Frozen AI)?

A procedural map is what Local Test Server (No EAC / Tiny Map / Frozen AI) runs, generated by the game.

Tags and filters

Where can Local Test Server (No EAC / Tiny Map / Frozen AI) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Local Test Server (No EAC / Tiny Map / Frozen AI) convey?

The game's server browser reads these tags from Local Test Server (No EAC / Tiny Map / Frozen AI): gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Local Test Server (No EAC / Tiny Map / Frozen AI)?

Local Test Server (No EAC / Tiny Map / Frozen AI) is offline at the moment; the last time it was seen was 18 days 4 hours ago.

What position does Local Test Server (No EAC / Tiny Map / Frozen AI) hold among Rust servers?

Local Test Server (No EAC / Tiny Map / Frozen AI) is in the top 61% of all ranked servers with a rank of #13,973 for player hours over the past seven days.

Server information

What is the uptime and reliability of Local Test Server (No EAC / Tiny Map / Frozen AI)?

Currently offline, Local Test Server (No EAC / Tiny Map / Frozen AI) was last seen 18 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 24 September 2026.

What is the Rust version for Local Test Server (No EAC / Tiny Map / Frozen AI)?

Windows hosts Local Test Server (No EAC / Tiny Map / Frozen AI), which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Local Test Server (No EAC / Tiny Map / Frozen AI)?

No region is published by Local Test Server (No EAC / Tiny Map / Frozen AI). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 90.185.0.204:28015.

Wipe information

What happens on Local Test Server (No EAC / Tiny Map / Frozen AI) when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

How often does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?

Too few wipes are recorded for Local Test Server (No EAC / Tiny Map / Frozen AI) to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 19 days 5 hours ago.

Connect to the server

What steps are needed to join Local Test Server (No EAC / Tiny Map / Frozen AI)?

To get in, press F1 in Rust and enter client.connect 90.185.0.204:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.