Offline90.189.175.35:28015checked 31d ago
myserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does myserver use?
The name of myserver does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is used on myserver?
A procedural map, generated by the game, runs on myserver.
Tags, lists and filters
Where can myserver be found in Rust Player Count lists and filters?
The Rust Player Count lists that myserver fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on myserver?
These are the tags myserver publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is myserver?
myserver is offline at the moment; the last time it was seen was 31 days ago.
Server details
What is the online status and reliability of myserver?
Currently offline, myserver was last seen 31 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on myserver?
Rust network protocol 2633 and build 163794 on Windows is what myserver uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does myserver serve?
A region is not published by myserver. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 90.189.175.35:28015.
Wipe information
When does myserver wipe?
Too few wipes are recorded for myserver to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 31 days 19 hours ago.
Join the server
How can I connect to myserver?
To get in, press F1 in Rust and enter client.connect 90.189.175.35:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.