Rust Player Count
84,984 playing now

OfflineEU90.231.47.195:28015checked 2d ago

RERUST-DEV-WhiteListed

weekly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #6,259 top 28% · #1834 in EU
Last wipe 3d ago weekly schedule
Next wipe 3d 17h Sun 18 Oct, 12:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 12:13 UTC, in 3d 17h. Its weekly schedule tag · low confidence

Usual gap 0.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

3d 17hSun 18 Oct, 12:13 UTC
10d 17hSun 25 Oct, 12:13 UTC
17d 17hSun 1 Nov, 12:13 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
24d 17hSun 8 Nov, 12:13 UTC
31d 17hSun 15 Nov, 12:13 UTC
38d 17hSun 22 Nov, 12:13 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC3d ago 1 – running 0
Sun 11 Oct, 03:01 UTC3d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC4d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC7d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC8d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 12/ 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average 11/ 175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average 25/ 100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern RERUST-DEV-WhiteListed?

The name of RERUST-DEV-WhiteListed does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on RERUST-DEV-WhiteListed?

The game generates a procedural map of size 3,350 with seed 1337 for RERUST-DEV-WhiteListed. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Server tags

Where can RERUST-DEV-WhiteListed be found in Rust Player Count lists and filters?

These Rust Player Count lists include RERUST-DEV-WhiteListed: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you interpret the tags on RERUST-DEV-WhiteListed?

These are the tags RERUST-DEV-WhiteListed publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is RERUST-DEV-WhiteListed?

Currently offline, RERUST-DEV-WhiteListed was last seen 2 days 21 hours ago. With a peak of 1, the average over seven days is 0 players.

What position does RERUST-DEV-WhiteListed hold among Rust servers?

In the last seven days, RERUST-DEV-WhiteListed is #6,259 for player hours, #1,834 in Europe, and within the top 28% of ranked servers.

Server details

How reliable is RERUST-DEV-WhiteListed, and is it online?

RERUST-DEV-WhiteListed is down at the moment and was last seen 2 days 21 hours ago. For the last 7 full days, it was online for 71 of 168 hours, a 42% uptime. 6 October 2026 is when Rust Player Count first saw it.

What Rust version is used on RERUST-DEV-WhiteListed?

On Windows, RERUST-DEV-WhiteListed runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RERUST-DEV-WhiteListed?

In Europe, RERUST-DEV-WhiteListed lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 90.231.47.195:28015.

Wipe days

What should you expect on RERUST-DEV-WhiteListed during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does RERUST-DEV-WhiteListed wipe?

With too few of RERUST-DEV-WhiteListed's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Sunday 18 October at 12:13 UTC. The world in play was created 3 days 6 hours ago. The tags carry a weekly wipe schedule.

Connect to the server

What steps are needed to join RERUST-DEV-WhiteListed?

Open the Rust console with F1, then type client.connect 90.231.47.195:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.