OfflineEU90.231.47.195:28015checked 2d ago
RERUST-DEV-WhiteListed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 12:13 UTC, in 3d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC3d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC3d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC4d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC7d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC8d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern RERUST-DEV-WhiteListed?
The name of RERUST-DEV-WhiteListed does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on RERUST-DEV-WhiteListed?
The game generates a procedural map of size 3,350 with seed 1337 for RERUST-DEV-WhiteListed. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Server tags
Where can RERUST-DEV-WhiteListed be found in Rust Player Count lists and filters?
These Rust Player Count lists include RERUST-DEV-WhiteListed: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you interpret the tags on RERUST-DEV-WhiteListed?
These are the tags RERUST-DEV-WhiteListed publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is RERUST-DEV-WhiteListed?
Currently offline, RERUST-DEV-WhiteListed was last seen 2 days 21 hours ago. With a peak of 1, the average over seven days is 0 players.
What position does RERUST-DEV-WhiteListed hold among Rust servers?
In the last seven days, RERUST-DEV-WhiteListed is #6,259 for player hours, #1,834 in Europe, and within the top 28% of ranked servers.
Server details
How reliable is RERUST-DEV-WhiteListed, and is it online?
RERUST-DEV-WhiteListed is down at the moment and was last seen 2 days 21 hours ago. For the last 7 full days, it was online for 71 of 168 hours, a 42% uptime. 6 October 2026 is when Rust Player Count first saw it.
What Rust version is used on RERUST-DEV-WhiteListed?
On Windows, RERUST-DEV-WhiteListed runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find RERUST-DEV-WhiteListed?
In Europe, RERUST-DEV-WhiteListed lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 90.231.47.195:28015.
Wipe days
What should you expect on RERUST-DEV-WhiteListed during a wipe?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does RERUST-DEV-WhiteListed wipe?
With too few of RERUST-DEV-WhiteListed's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Sunday 18 October at 12:13 UTC. The world in play was created 3 days 6 hours ago. The tags carry a weekly wipe schedule.
Connect to the server
What steps are needed to join RERUST-DEV-WhiteListed?
Open the Rust console with F1, then type client.connect 90.231.47.195:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.