Rust Player Count
72,805 playing now

Offline91.1.111.20:28185checked 24d ago

perf-tests-local

Players now 0/ ?
7-day average 0 peak –
Rank #15,516 no region published
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 11:00 UTC24d ago 0 – running 0
Sat 19 Sep, 13:35 UTC25d ago 0 – 0.9 days 0
Thu 17 Sep, 06:31 UTC27d ago 0 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 560/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 376/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 159/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 335/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 320/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does perf-tests-local use?

No gather rate appears in the name of perf-tests-local. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on perf-tests-local?

A procedural map is what perf-tests-local runs, generated by the game.

Tags and filters

Where can perf-tests-local be found in Rust Player Count lists and filters?

The Rust Player Count lists that perf-tests-local fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on perf-tests-local?

The game's server browser reads these tags from perf-tests-local: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on perf-tests-local?

perf-tests-local is offline at the moment; the last time it was seen was 24 days 2 hours ago.

What position does perf-tests-local hold among Rust servers?

perf-tests-local is in the top – of all ranked servers with a rank of #15,516 for player hours over the past seven days.

About the server

How reliable is perf-tests-local, and is it online?

Currently offline, perf-tests-local was last seen 24 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Player Count first saw it.

What is the Rust version for perf-tests-local?

On Windows, perf-tests-local runs Rust network protocol 2633 and build 163493. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of perf-tests-local?

A region is not published by perf-tests-local. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.1.111.20:28185.

Wipe schedule

What happens on perf-tests-local when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does perf-tests-local follow?

Wipes on perf-tests-local come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 24 days 2 hours ago.

Connect to the server

How can I connect to perf-tests-local?

Joining is done by opening the console (F1) and running client.connect 91.1.111.20:28185. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.