Offline91.11.200.94:28015checked 30d ago
TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for TestServer?
A gather rate is absent from the name of TestServer. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on TestServer?
A procedural map is what TestServer runs, generated by the game.
Server tags
Where can TestServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include TestServer: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on TestServer?
These are the tags TestServer publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on TestServer?
TestServer is offline at the moment; the last time it was seen was 30 days 2 hours ago.
How does TestServer compare in server rankings?
TestServer is in the top – of all ranked servers with a rank of #13,034 for player hours over the past seven days.
About the server
What is the uptime and reliability of TestServer?
Currently offline, TestServer was last seen 30 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for TestServer?
Rust network protocol 2633 and build 163207 on Windows is what TestServer uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does TestServer serve?
No region is published by TestServer. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 91.11.200.94:28015.
Wipe days
When does TestServer wipe?
Too few wipes are recorded for TestServer to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 35 days 13 hours.
How to join
How can I connect to TestServer?
Open the Rust console with F1, then type client.connect 91.11.200.94:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.