Rust Player Count
48,614 playing now

Online91.122.45.39:28015checked 12m ago

LionForge Vanilla #1

monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #5,876 top 26%
Last wipe 11d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Usual gap 9.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 5

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 17 SepSat 12 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:27 UTC11d ago 1 – running 0
Thu 17 Sep, 23:21 UTC26d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC31d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 14/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 6/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 64 on average 3/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for LionForge Vanilla #1?

A gather rate is absent from the name of LionForge Vanilla #1. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on LionForge Vanilla #1?

LionForge Vanilla #1 runs a procedural map of size 3,500 with seed 1947659303, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can LionForge Vanilla #1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include LionForge Vanilla #1: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on LionForge Vanilla #1 convey?

For the game's server browser, LionForge Vanilla #1 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is LionForge Vanilla #1?

Right now, 0 players are on LionForge Vanilla #1, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.

How does LionForge Vanilla #1 compare in server rankings?

LionForge Vanilla #1 is in the top 26% of all ranked servers with a rank of #5,876 for player hours over the past seven days.

Server details

How reliable is LionForge Vanilla #1, and is it online?

Right now, LionForge Vanilla #1 is up. The uptime it gives suggests it restarted about 13 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on LionForge Vanilla #1?

Rust network protocol 2634 and build 167781 on Linux is what LionForge Vanilla #1 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does LionForge Vanilla #1 serve?

A region is not published by LionForge Vanilla #1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 91.122.45.39:28015.

How well does LionForge Vanilla #1 perform?

In the last 48 hours, it averaged 200 server fps, with a low of 149. The highest entity count was 69,158, covering buildings, deployables and all other objects. Memory usage reached up to 2,023 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on LionForge Vanilla #1 during a wipe?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 5.

How often does LionForge Vanilla #1 wipe?

The only wipes for LionForge Vanilla #1 are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 11 days 17 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join LionForge Vanilla #1?

Joining is done by opening the console (F1) and running client.connect 91.122.45.39:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rust.lionforge.dev/en/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.