Rust Player Count
85,165 playing now

Offline91.123.151.181:28015checked 25d ago

DevServer

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,412 no region published
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 534/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 441/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 214/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 419/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 351/ 450

Quick answers

from the figures on this page

Settings and map

Which rules govern DevServer?

No gather rate appears in the name of DevServer. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What is the map on DevServer?

A procedural map, generated by the game, runs on DevServer.

Server tags

Where can DevServer be found in Rust Player Count lists and filters?

These Rust Player Count lists include DevServer: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on DevServer?

These are the tags DevServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on DevServer?

The server DevServer is offline at present, with its last appearance 25 days 3 hours ago.

How does DevServer compare in server rankings?

For player hours in the last seven days, DevServer ranks #15,412 and is in the top – of all ranked servers.

Server details

What is the uptime and reliability of DevServer?

DevServer is down at the moment and was last seen 25 days 3 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 19 September 2026 is when Rust Player Count first saw it.

What Rust version is used on DevServer?

Windows hosts DevServer, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What region does DevServer serve?

There is no region published by DevServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.123.151.181:28015.

Wipe information

How often does DevServer wipe?

Too few wipes are recorded for DevServer to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 25 days 11 hours.

Connect to the server

What steps are needed to join DevServer?

Open the Rust console with F1, then type client.connect 91.123.151.181:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.