Rust Player Count
91,017 playing now

Offline91.195.137.181:28015checked 21d ago

Devblog 301 LAN

Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,670 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average 488/ 525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average 174/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average 341/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average 321/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 1057/ 1075
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average 266/ 325

Quick answers

from the figures on this page

Settings and map

What configuration does Devblog 301 LAN use?

A gather rate is absent from the name of Devblog 301 LAN. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

What is the map on Devblog 301 LAN?

A procedural map, generated by the game, runs on Devblog 301 LAN.

Server tags

Where can Devblog 301 LAN be found in Rust Player Count lists and filters?

These Rust Player Count lists include Devblog 301 LAN: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Devblog 301 LAN?

For the game's server browser, Devblog 301 LAN publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2602 (Protocol): Joining requires the same protocol: 2602; cs132924 (Build): Build number: 132924; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rger (Region code): Region code set to ger. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Devblog 301 LAN?

The server Devblog 301 LAN is offline at present, with its last appearance 21 days 3 hours ago.

Where does Devblog 301 LAN sit in the rankings?

Devblog 301 LAN is in the top 71% of all ranked servers with a rank of #15,670 for player hours over the past seven days.

Server information

What is the online status and reliability of Devblog 301 LAN?

Last seen 21 days 3 hours ago, Devblog 301 LAN is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 23 September 2026.

What Rust version is used on Devblog 301 LAN?

On Windows, Devblog 301 LAN runs Rust network protocol 2602 and build 132924. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Devblog 301 LAN?

No region is published by Devblog 301 LAN, and the region code is ger. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.195.137.181:28015.

Wipe information

When does Devblog 301 LAN wipe?

With so few of Devblog 301 LAN's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 22 days 6 hours.

Connect to the server

What is the process to join Devblog 301 LAN?

To get in, press F1 in Rust and enter client.connect 91.195.137.181:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2602
Protocol Joining requires the same protocol: 2602.
cs132924
Build Build number: 132924.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rger
Region code Region code set to ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.