OfflineNA · us591.229.114.221:28031checked 19d ago
Nightshade Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Nightshade Dev use?
No gather rate appears in the name of Nightshade Dev. A maximum of 4 players per group (quad). The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on Nightshade Dev?
The game generates a procedural map of size 4,000 with seed 432338258 for Nightshade Dev. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Nightshade Dev be found in Rust Player Count lists and filters?
The Rust Player Count lists that Nightshade Dev fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
What is the meaning of the tags on Nightshade Dev?
These are the tags Nightshade Dev publishes for the game's server browser: gmsoftcore (Game mode): An easier set of rules, known as softcore; mp8 (Max players): Capacity: 8 slots; ts4 (Group limit): You can have up to 4 players per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus5 (Region code): The code for this region is us5; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Nightshade Dev have?
The server Nightshade Dev is offline at present, with its last appearance 19 days 10 hours ago.
Where does Nightshade Dev sit in the rankings?
In the last seven days, Nightshade Dev is #15,871 for player hours, #1,615 in North America, and within the top 71% of ranked servers. It is #629 among quad servers.
Server details
What is the uptime and reliability of Nightshade Dev?
Nightshade Dev is down at the moment and was last seen 19 days 10 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 24 September 2026.
What Rust version is used on Nightshade Dev?
Linux hosts Nightshade Dev, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Nightshade Dev serve?
With its NA tag, Nightshade Dev lists itself in North America; the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 91.229.114.221:28031.
Wipe days
How often does Nightshade Dev wipe?
With so few of Nightshade Dev's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 19 days 12 hours.
Join the server
How can I connect to Nightshade Dev?
Joining is done by opening the console (F1) and running client.connect 91.229.114.221:28031. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y
Game
gmsoftcore
mp8
ts4
v2633
cs165217
ptrak
$rus5
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.