Rust Player Count
38,465 playing now

OnlineNA · us591.229.114.24:28075checked 11m ago

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

vanillamoddedoxidepve
Players now 0/ 300 0% full
7-day average 0 peak 3
Rank #5,116 top 23% · #891 in NA
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC9d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW12d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 66/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 33/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 29/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 25/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average 16/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> use?

No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The game generates a procedural map of size 4,500 with seed 1337 for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Where can <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> be found in Rust Player Count lists and filters?

These Rust Player Count lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

For the game's server browser, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes: gmrust (Game mode): The usual Rust survival experience; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $rus5 (Region code): The code for this region is us5; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers; sc1 (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> have?

With 300 slots, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> has 0 players at the moment. With a peak of 3, the average over seven days is 0 players. The highest average in the last 48 hours was 2 players at 19:00 UTC.

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> compare in server rankings?

In the last seven days, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #5,116 for player hours, #891 in North America, and within the top 23% of ranked servers.

Server information

What is the online status and reliability of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

You can find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online at the moment. It reports an uptime that puts the last restart at roughly 2 days 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> serve?

For <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, the NA tag shows North America, and the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.229.114.24:28075.

What is the performance like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The server ran at an average of 57 fps over the last 48 hours, never falling below 54. The maximum number of entities it carried was 153,469, which includes buildings, deployables and everything else. Memory usage reached up to 8,846 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> when a wipe occurs?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 42 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?

The rhythm of wipes on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 days 14 hours.

Connect to the server

What steps are needed to join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

To get in, press F1 in Rust and enter client.connect 91.229.114.24:28075. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167398,sc1,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$rus5
Region code The code for this region is us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Other

sc1
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.