Rust Player Count
33,260 playing now

Offline91.229.114.2:28031checked 2h ago

Mauri's Test Server

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,792 top 71%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
On rhythm 38% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:39 UTC10d ago 2 – running 0
Thu 1 Oct, 02:43 UTC13d ago 1 halved by day 1 2.6 days 0
Tue 29 Sep, 00:08 UTC15d ago 1 halved by day 1 2.1 days 0
Mon 28 Sep, 03:37 UTC16d ago 1 – 0.9 days 0
Sat 26 Sep, 10:26 UTC17d ago 1 – 1.7 days 0
Wed 23 Sep, 02:05 UTC21d ago 1 halved by day 1 3.3 days 0
Tue 22 Sep, 03:06 UTC22d ago 1 – 1 days 0
Sun 20 Sep, 00:01 UTC24d ago 1 halved by day 1 2.1 days 0
Sat 19 Sep, 04:43 UTC25d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Mauri's Test Server?

A gather rate is absent from the name of Mauri's Test Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Mauri's Test Server?

The game generates a procedural map of size 4,096 for Mauri's Test Server. The name of its map is: Custom Map.

Server tags

Where can Mauri's Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Mauri's Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Mauri's Test Server?

For the game's server browser, Mauri's Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Mauri's Test Server?

The server Mauri's Test Server is offline at present, with its last appearance 2 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 0 players.

How does Mauri's Test Server compare in server rankings?

For player hours in the last seven days, Mauri's Test Server ranks #15,792 and is in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of Mauri's Test Server?

Last seen 2 hours ago, Mauri's Test Server is offline right now. It reports an uptime that puts the last restart at roughly 10 days 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 17 September 2026.

What Rust version is used on Mauri's Test Server?

Rust network protocol 2634 and build 166652 on Linux is what Mauri's Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Mauri's Test Server?

A region is not published by Mauri's Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 91.229.114.2:28031.

Is Mauri's Test Server lag-free?

Over the last 48 hours, the average server fps was 60, and it never dropped below 59. The maximum number of entities it carried was 79,401, which includes buildings, deployables and everything else. Memory usage reached up to 4,546 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Mauri's Test Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 29 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

When does Mauri's Test Server wipe?

With irregular wipe times on Mauri's Test Server, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 13 hours ago.

How to join

How can I connect to Mauri's Test Server?

Open the Rust console with F1, then type client.connect 91.229.114.2:28031. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.