Rust Player Count
40,574 playing now

OnlineNA · us591.229.114.45:28035checked 13m ago

Server hosted by Physgun.com

vanilla
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #12,435 top 56% · #1391 in NA
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 56% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.5 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:52 UTC4d ago 0 – running 0
Tue 6 Oct, 03:02 UTC7d ago 2 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average 415/ 450
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average 42/ 250
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 220 on average 288/ 400
Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average 49/ 250
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 211 on average 272/ 300
Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 192 on average 155/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 6,000 with seed 2147483647, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Server hosted by Physgun.com be found in Rust Player Count lists and filters?

The Rust Player Count lists that Server hosted by Physgun.com fits are: Best Rust PvE servers, North American Rust servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Server hosted by Physgun.com?

For the game's server browser, Server hosted by Physgun.com publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus5 (Region code): The code for this region is us5; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Server hosted by Physgun.com?

Right now, 0 players are on Server hosted by Physgun.com, which has 100 slots. With a peak of 1, the average over seven days is 0 players.

How does Server hosted by Physgun.com compare in server rankings?

For player hours in the last seven days, Server hosted by Physgun.com is #12,435 overall, #1,391 in North America, and in the top 56% of all ranked servers.

Server information

What is the uptime and reliability of Server hosted by Physgun.com?

Right now, Server hosted by Physgun.com is up. It reports an uptime that puts the last restart at roughly 4 days 7 hours ago. For the last 7 full days, it was online for 128 of 168 hours, a 76% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Server hosted by Physgun.com?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Server hosted by Physgun.com?

For Server hosted by Physgun.com, the NA tag shows North America, and the region code is us5. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 91.229.114.45:28035.

Is Server hosted by Physgun.com lag-free?

The server ran at an average of 37 fps over the last 48 hours, never falling below 37. The highest entity count was 205,126, covering buildings, deployables and all other objects. At its highest, it used 5,371 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on Server hosted by Physgun.com when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Server hosted by Physgun.com follow?

The rhythm of wipes on Server hosted by Physgun.com cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 9 hours ago.

Join the server

How can I connect to Server hosted by Physgun.com?

Joining is done by opening the console (F1) and running client.connect 91.229.114.45:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus5
Region code The code for this region is us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.