Rust Player Count
34,349 playing now

OnlineNA · us591.229.114.45:28115checked 11m ago

IcyFUN ZONE!

vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,956 top 71% · #1543 in NA
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 183/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 42/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 40/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 77/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 40/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average 35/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does IcyFUN ZONE! use?

The name of IcyFUN ZONE! does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on IcyFUN ZONE!?

A procedural map of size 1,500 is what IcyFUN ZONE! runs, generated by the game with seed 1234567. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can IcyFUN ZONE! be found in Rust Player Count lists and filters?

These Rust Player Count lists include IcyFUN ZONE!: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on IcyFUN ZONE! convey?

These are the tags IcyFUN ZONE! publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): It uses RakNet, the game's default networking; $rus5 (Region code): Region code set to us5; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on IcyFUN ZONE!?

Right now, 0 players are on IcyFUN ZONE!, which has 100 slots. The average player count for the past seven days is 0.

Where does IcyFUN ZONE! sit in the rankings?

In the last seven days, IcyFUN ZONE! is #15,956 for player hours, #1,543 in North America, and within the top 71% of ranked servers.

About the server

What is the online status and reliability of IcyFUN ZONE!?

IcyFUN ZONE! is currently online. Based on the uptime it reports, the last restart was about 4 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 16 September 2026.

What is the Rust version for IcyFUN ZONE!?

Rust network protocol 2634 and build 167231 on Linux is what IcyFUN ZONE! uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find IcyFUN ZONE!?

With its NA tag, IcyFUN ZONE! lists itself in North America; the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 91.229.114.45:28115.

What is the performance like on IcyFUN ZONE!?

The server ran at an average of 60 fps over the last 48 hours, never falling below 60. The highest entity count was 10,016, covering buildings, deployables and all other objects. Peak memory use was 1,330 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on IcyFUN ZONE! on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does IcyFUN ZONE! wipe?

With so few of IcyFUN ZONE!'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 4 days 22 hours ago.

How to join

What steps are needed to join IcyFUN ZONE!?

Open the Rust console with F1, then type client.connect 91.229.114.45:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build Build number: 167231.
ptrak
Networking It uses RakNet, the game's default networking.
$rus5
Region code Region code set to us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.