OnlineNA · us591.229.114.68:28023checked 11m ago
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 17:10 UTC, in 1d 17h. Every Thursday at 17:10 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:10 UTC5d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:09 UTC FW12d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC19d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC26d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The gather rate on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is 500x, per its name. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.
What map is used on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 3,000 is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game with seed 1919363505. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: RustGamingNation Procedural.
Tags and filters
Where can RGN 500x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
These Rust Player Count lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you interpret the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus5 (Region code): The code for this region is us5; ^w (Weekly): A wipe takes place each week; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does RGN 500x PvE [Events|Purge|Zombies|SkillTree] have?
2 of 100 slots are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now. With a peak of 5, the average over seven days is 1 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
In the last seven days, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is #3,603 for player hours, #644 in North America, and within the top 16% of ranked servers.
Server details
What is the uptime and reliability of RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
You can find RGN 500x PvE [Events|Purge|Zombies|SkillTree] online at the moment. It reports an uptime that puts the last restart at roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Linux hosts RGN 500x PvE [Events|Purge|Zombies|SkillTree], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Its NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.229.114.68:28023.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] lag-free?
Over the last 48 hours, the average server fps was 30, and it never dropped below 29. Up to 69,444 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,239 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What changes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
Across its recent wipes, the busiest times averaged 7 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 33% of recent wipes. If not, the crowd went below half by day 4.
What wipe pattern does RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow?
The wipe cycle for RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. Thursday 15 October at 17:10 UTC is when the next wipe is due. It has been running its current world for 5 days 6 hours. According to its tags, wipes are scheduled weekly.
How to join
What steps are needed to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Joining is done by opening the console (F1) and running client.connect 91.229.114.68:28023. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rustgamingnation.com/ is its website.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
