Rust Player Count
52,276 playing now

OnlineNA · us591.229.114.68:28023checked 11m ago

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

500x weekly wipes moddedoxidepve
Players now 2/ 100 2% full
7-day average 1 peak 5
Rank #3,603 top 16% · #644 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 17h Thu 15 Oct, 17:10 UTC

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 17:10 UTC, in 1d 17h. Every Thursday at 17:10 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 7 players, last three wipes
Crowd held 33% else halves by day 4

Coming wipes

1d 17hThu 15 Oct, 17:10 UTC
8d 17hThu 22 Oct, 17:10 UTC
15d 17hThu 29 Oct, 17:10 UTC
22d 19hThu 5 Nov, 19:00 UTC FW
29d 17hThu 12 Nov, 17:10 UTC
36d 17hThu 19 Nov, 17:10 UTC
43d 17hThu 26 Nov, 17:10 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:10 UTC5d ago 5 – running 0
Thu 1 Oct, 17:09 UTC FW12d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC19d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC26d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CREED PVE | 500X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 500x · weekly · 2 on average 0/ 100
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average 2/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on average 6/ 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average 5/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 42 on average 54/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 32 on average 50/ 115

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The gather rate on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is 500x, per its name. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

What map is used on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 is what RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game with seed 1919363505. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: RustGamingNation Procedural.

Tags and filters

Where can RGN 500x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you interpret the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus5 (Region code): The code for this region is us5; ^w (Weekly): A wipe takes place each week; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does RGN 500x PvE [Events|Purge|Zombies|SkillTree] have?

2 of 100 slots are filled on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now. With a peak of 5, the average over seven days is 1 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.

Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

In the last seven days, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is #3,603 for player hours, #644 in North America, and within the top 16% of ranked servers.

Server details

What is the uptime and reliability of RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

You can find RGN 500x PvE [Events|Purge|Zombies|SkillTree] online at the moment. It reports an uptime that puts the last restart at roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Linux hosts RGN 500x PvE [Events|Purge|Zombies|SkillTree], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Its NA tag places RGN 500x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.229.114.68:28023.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] lag-free?

Over the last 48 hours, the average server fps was 30, and it never dropped below 29. Up to 69,444 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,239 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] on wipe day?

Across its recent wipes, the busiest times averaged 7 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 33% of recent wipes. If not, the crowd went below half by day 4.

What wipe pattern does RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow?

The wipe cycle for RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. Thursday 15 October at 17:10 UTC is when the next wipe is due. It has been running its current world for 5 days 6 hours. According to its tags, wipes are scheduled weekly.

How to join

What steps are needed to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Joining is done by opening the console (F1) and running client.connect 91.229.114.68:28023. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://rustgamingnation.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus5
Region code The code for this region is us5.

Wipe schedule

^w
Weekly A wipe takes place each week.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.