Rust Player Count
56,275 playing now

OnlineNA · us591.229.114.90:28120checked 12m ago

JRs

vanilla
Players now 0/ 25 0% full
7-day average 0 peak 1
Rank #7,321 top 33% · #1141 in NA
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:21 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average 21/ 250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average 19/ 250
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average 45/ 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average 81/ 200
Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 185 on average 72/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern JRs?

The name of JRs does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on JRs?

JRs runs a procedural map of size 4,250 with seed 1962257299, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can JRs be found in Rust Player Count lists and filters?

The Rust Player Count lists that JRs fits are: Best Rust PvE servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on JRs?

These are the tags JRs publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus5 (Region code): Region code set to us5; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does JRs have?

0 of 25 slots are filled on JRs right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 1 players.

What position does JRs hold among Rust servers?

For player hours in the last seven days, JRs is #7,321 overall, #1,141 in North America, and in the top 33% of all ranked servers.

Server information

What is the online status and reliability of JRs?

JRs is currently online. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on JRs?

Rust network protocol 2634 and build 167781 on Linux is what JRs uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of JRs?

For JRs, the NA tag shows North America, and the region code is us5. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 91.229.114.90:28120.

Is JRs lag-free?

In the last 48 hours, it averaged 57 server fps, with a low of 2. Up to 101,404 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,256 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on JRs on wipe day?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does JRs wipe?

With so few of JRs's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 11 days 14 hours ago.

Connect to the server

What steps are needed to join JRs?

Open the Rust console with F1, then type client.connect 91.229.114.90:28120. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp25
Max players 25 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus5
Region code Region code set to us5.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.