Rust Player Count
71,686 playing now

OnlineNA · us591.229.114.91:28015checked 9m ago

yourcutetwin

vanillapve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,611 top 30% · #1068 in NA
Last wipe 1d ago no schedule published
Next wipe 21d 22h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5223:0008:0017:0001:0010:0019:00Wiped Mon 12 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020023:0008:0017:0001:0010:0019:00Wiped Mon 12 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct14 Oct

Top 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

Usual gap 28 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 22hThu 5 Nov, 19:00 UTC FW
26d 2hMon 9 Nov, 23:16 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:16 UTC1d ago – – running 0
Thu 1 Oct, 21:02 UTC FW12d ago 1 halved by day 1 11.1 days 0
Mon 14 Sep, 23:32 UTC29d ago 5 halved by day 1 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average 37/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average 37/ 200
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average 13/ 100
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average 23/ 50
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average 17/ 100
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average 22/ 150

Quick answers

from the figures on this page

Rules and settings

Which rules govern yourcutetwin?

No gather rate appears in the name of yourcutetwin. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. It appears in the Community section of the server browser as a community server. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is running on yourcutetwin?

A procedural map of size 6,000 is what yourcutetwin runs, generated by the game with seed 42658162. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can yourcutetwin be found in Rust Player Count lists and filters?

The Rust Player Count lists that yourcutetwin fits are: Best Rust PvE servers, Rust PvE servers, North American Rust servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on yourcutetwin convey?

The game's server browser reads these tags from yourcutetwin: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): The code for this region is us5; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): This is PvE: the world is hostile, but players are not; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on yourcutetwin?

0 of 100 slots are filled on yourcutetwin right now. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 2 players.

How does yourcutetwin compare in server rankings?

In the last seven days, yourcutetwin is #6,611 for player hours, #1,068 in North America, and within the top 30% of ranked servers.

About the server

What is the uptime and reliability of yourcutetwin?

You can find yourcutetwin online at the moment. The uptime it gives suggests it restarted about 43 hours ago. In the last 7 full days, it was up for 25 of 168 hours, which is 15% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on yourcutetwin?

Linux hosts yourcutetwin, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find yourcutetwin?

With its NA tag, yourcutetwin lists itself in North America; the region code is us5. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.229.114.91:28015.

How well does yourcutetwin perform?

The server ran at an average of 80 fps over the last 48 hours, never falling below 39. The maximum number of entities it carried was 203,710, which includes buildings, deployables and everything else. At its highest, it used 5,185 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on yourcutetwin on wipe day?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

When does yourcutetwin wipe?

The wipe cycle for yourcutetwin is every 4 weeks on Monday at 23:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 44 hours ago.

How to join

How can I connect to yourcutetwin?

To get in, press F1 in Rust and enter client.connect 91.229.114.91:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus5
Region code The code for this region is us5.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.