Rust Player Count
36,275 playing now

Offline91.233.42.135:28015checked 10h ago

rust.reg61.ru

Players now 0/ 10 0% full
7-day average 1 peak 1
Rank #6,686 top 30%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

010020030040014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:21 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 172/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 380/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 87/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 95/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does rust.reg61.ru use?

The name of rust.reg61.ru does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on rust.reg61.ru?

rust.reg61.ru runs a procedural map of size 3,000 with seed 6942069, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can rust.reg61.ru be found in Rust Player Count lists and filters?

The Rust Player Count lists that rust.reg61.ru fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on rust.reg61.ru?

The game's server browser reads these tags from rust.reg61.ru: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on rust.reg61.ru?

The server rust.reg61.ru is offline at present, with its last appearance 10 hours ago. With a peak of 1, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

What position does rust.reg61.ru hold among Rust servers?

rust.reg61.ru is in the top 30% of all ranked servers with a rank of #6,686 for player hours over the past seven days.

Server details

What is the uptime and reliability of rust.reg61.ru?

Currently offline, rust.reg61.ru was last seen 10 hours ago. It reports an uptime that puts the last restart at roughly 15 minutes ago. In the last 7 full days, it was up for 27 of 168 hours, which is 16% uptime. Rust Player Count recorded it for the first time on 24 September 2026.

What Rust version is used on rust.reg61.ru?

Linux hosts rust.reg61.ru, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find rust.reg61.ru?

A region is not published by rust.reg61.ru. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.233.42.135:28015.

Is rust.reg61.ru lag-free?

Over the last 48 hours, the average server fps was 233, and it never dropped below 232. The highest entity count was 50,583, covering buildings, deployables and all other objects. At its highest, it used 1,331 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on rust.reg61.ru during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does rust.reg61.ru wipe?

The rhythm of wipes on rust.reg61.ru cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 14 hours ago.

How to join

What steps are needed to join rust.reg61.ru?

Joining is done by opening the console (F1) and running client.connect 91.233.42.135:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.