Rust Player Count
41,860 playing now

OnlineEU91.77.169.203:28015checked 6m ago

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

0.5x biweekly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 2 peak 9
Rank #2,188 top 10% · #830 in EU
Last wipe 13d ago biweekly schedule
Next wipe 16h Thu 15 Oct, 18:22 UTC

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:22 UTC, in 16h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 18 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

16hThu 15 Oct, 18:22 UTC
14d 16hThu 29 Oct, 18:22 UTC
21d 17hThu 5 Nov, 19:00 UTC FW
28d 16hThu 12 Nov, 18:22 UTC
42d 16hThu 26 Nov, 18:22 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW13d ago 21 – running 1
Thu 17 Sep, 16:35 UTC27d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 94/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average 11/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 7/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 5/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average 10/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average 5/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial use?

By name, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs at 0.5x gather. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

A procedural map of size 4,250 is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs, generated by the game with seed 1289664811. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial be found in Rust Player Count lists and filters?

These Rust Player Count lists include [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The game's server browser reads these tags from [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Right now, 0 players are on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, which has 100 slots. The seven-day average is 2 players, with a peak of 9. The busiest time in the last 48 hours was 18:00 UTC, with an average of 4 players.

What position does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial hold among Rust servers?

For player hours in the last seven days, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is #2,188 overall, #830 in Europe, and in the top 10% of all ranked servers.

About the server

How reliable is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it online?

You can find [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial online at the moment. Based on the uptime it reports, the last restart was about 23 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Rust network protocol 2634 and build 167781 on Linux is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial serve?

Its EU tag shows [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.77.169.203:28015.

What is the performance like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

In the last 48 hours, it averaged 58 server fps, with a low of 53. Up to 102,994 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,029 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial on wipe day?

Across its recent wipes, the busiest times averaged 18 players. 44 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 11.

When does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe?

The prediction follows its tag because too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes are recorded to confirm the schedule. On Thursday 15 October at 18:22 UTC the next wipe is expected. The world in play was created 13 days 7 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

How can I connect to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Open the Rust console with F1, then type client.connect 91.77.169.203:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/dJrkgQC6YR.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.