Rust Player Count
41,186 playing now

OnlineNA92.118.19.142:28025checked 10m ago

Tigerland PVE

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 3
Rank #4,486 top 20% · #795 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 16h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 16hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 72/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 52/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 82/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average 57/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 53/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 35/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Tigerland PVE?

The name of Tigerland PVE does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Tigerland PVE?

A procedural map of size 4,500 is what Tigerland PVE runs, generated by the game with seed 69568552. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Tigerland PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Tigerland PVE: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Tigerland PVE?

These are the tags Tigerland PVE publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Tigerland PVE?

With 50 slots, Tigerland PVE has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 3. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

Where does Tigerland PVE sit in the rankings?

In the last seven days, Tigerland PVE is #4,486 for player hours, #795 in North America, and within the top 20% of ranked servers.

About the server

How reliable is Tigerland PVE, and is it online?

You can find Tigerland PVE online at the moment. The uptime it gives suggests it restarted about 14 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Tigerland PVE?

Rust network protocol 2634 and build 167781 on Windows is what Tigerland PVE uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Tigerland PVE?

In North America, Tigerland PVE lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 92.118.19.142:28025.

What is the performance like on Tigerland PVE?

The server ran at an average of 111 fps over the last 48 hours, never falling below 3. Up to 132,829 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,729 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on Tigerland PVE during a wipe?

Recent wipes saw an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Tigerland PVE follow?

Monthly force wipes are the sole wipes on Tigerland PVE. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 8 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to Tigerland PVE?

To get in, press F1 in Rust and enter client.connect 92.118.19.142:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/SxUkTamUAK.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.